home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Software Vault: The Games Collection 1
/
software vault.zip
/
software vault
/
CDR10
/
ACK3D.ZIP
/
ENGINE
/
ACKIFF.C
< prev
next >
Wrap
Text File
|
1993-07-25
|
5KB
|
189 lines
/******************* ( Animation Construction Kit 3D ) ***********************/
/* Deluxe Paint file reader */
/* CopyRight (c) 1993 Authors: Jaimi McEntire, Lary Myers */
/*****************************************************************************/
//
// This function will return a pointer to a buffer that holds the raw image.
// just free the pointer to delete this buffer. After returning, the array
// colordat will hold the adjusted palette of this pic.
//
// Also, this has been modified to only read in form PBM brushes. form ILBM's
// (the "old" type) are not supported. use the "new" deluxe paint .lbm type
// and do not choose "old".
#include <stdio.h>
#include <conio.h>
#include <process.h>
#include <bios.h>
#include <fcntl.h>
#include <malloc.h>
#include <mem.h>
#include "ack3d.h"
#include "ackeng.h"
#include "ackext.h"
#include "iff.h"
unsigned char far colordat[768]; /* maximum it can be...256 colors */
unsigned char far cplanes[8][80]; /* setting max at 640 pixels width */
/* thats 8 pixels per byte per plane */
unsigned char far *pplanes= (char far *) &cplanes[0][0]; /* for a form pbm */
unsigned char far * AckReadiff(char *picname)
{
FILE *pic;
form_chunk fchunk;
ChunkHeader chunk;
BitMapHeader bmhd;
long length;
char value; // must remain signed, no matter what. ignore any warnings.
int sofar;
int width,height,planes;
int pixw;
unsigned char far *destx, *savedestx;
if ((pic = fopen(picname,"r+b"))== NULL)
{
ErrorCode = ERR_BADPICNAME;
return(0L);
}
fread(&fchunk,1,sizeof(form_chunk),pic); /* read in the first 12 bytes*/
if (fchunk.type != FORM)
{
fclose(pic);
ErrorCode = ERR_INVALIDFORM;
return(0L);
}
if (fchunk.subtype != ID_PBM)
{
printf("Error: Not form PBM!");
fclose(pic);
ErrorCode = ERR_NOPBM;
return(0L);
}
// now lets loop...Because the Chunks can be in any order!
while(1)
{
fread(&chunk,1,sizeof(ChunkHeader),pic);
ByteFlipLong(&(long)(chunk.ckSize));
if (chunk.ckSize & 1) chunk.ckSize ++; // must be word aligned
if(chunk.ckID == ID_BMHD)
{
fread(&bmhd,1,sizeof(BitMapHeader),pic);
bmhd.w=swab(bmhd.w); // the only things we need.
bmhd.h=swab(bmhd.h);
destx = (unsigned char far *)malloc((bmhd.w * bmhd.h)+4);
if ( !destx )
{
fclose(pic);
ErrorCode = ERR_NOMEMORY;
return(0L);
}
savedestx = destx;
destx[0] = bmhd.w%256;
destx[1] = bmhd.w/256;
destx[2] = bmhd.h%256;
destx[3] = bmhd.h/256;
destx += 4;
continue;
}
if(chunk.ckID == ID_CMAP)
{
int i;
unsigned char r,g;
fread(colordat,1,chunk.ckSize,pic);
for (i=0;i<768;i++)
{
r = colordat[i]; // r,g do not stand for red and green
g = r >> 2;
colordat[i] = g;
}
continue;
}
if(chunk.ckID == ID_BODY)
{
for(height = 0; height<bmhd.h; height ++)
{
unsigned char *dest;
dest = (unsigned char *)&(pplanes[0]); /* point at first char */
sofar = bmhd.w; /* number of bytes = 8 */
if (sofar&1) sofar++;
while (sofar)
{
if (bmhd.compression)
{
value=fgetc(pic); /* get the next byte */
// if (value == 128) continue; /* NOP..just get another*/
if (value > 0)
{
int len;
len = value +1;
sofar -= len;
if(!(fread(dest,len,1,pic)))
{
fclose(pic);
ErrorCode = ERR_BADPICFILE;
free(savedestx);
return(0L);
}
dest +=len;
}
else
{
int count;
count = -value; /* get amount to dup */
count ++;
sofar -= count;
value=fgetc(pic);
while (--count >= 0) *dest++ = value;
}
}
else
{
fread(dest,sofar,1,pic); /* just throw on plane */
sofar = 0;
}
}
if (sofar < 0)
{
fclose(pic);
}
_fmemcpy(destx,pplanes,bmhd.w);
destx += bmhd.w;
}
break; /* leave if we've unpacked the BODY*/
}
fseek(pic,chunk.ckSize,SEEK_CUR);
}
fclose(pic);
return((char far *)savedestx);
}
void ByteFlipLong(long *NUMBER)
{
// Hey, I didn;t write this function!!!
long int Y, T;
int I;
T = *NUMBER;
Y=0;for (I=0;I<4;I++){Y = Y | (T & 0xFF);if (I<3) {Y = Y << 8;T = T >> 8;}}
*NUMBER = Y;
}
int swab(unsigned short number)
{
unsigned int xx1,xx2;
unsigned int result;
xx1 = number <<8; xx2 = number >>8; result = xx1|xx2;
return(result);
}